Becoming A Game Developer (Part 2: Your Later Years)

Posted by Javid Shamloo | Posted on October 14th, 2015 at 1:37 am

Last week I gave some of my advice for becoming a game developer.  I gave my suggestions on what you should do in your middle and high school years to train yourself to make awesome games and have a great time doing it.  Today, I turn to the later years, college and beyond.  Again, these are only my opinions and advice.  I’m not saying that this is the only way to do things.  I’m just telling people the things I wish I had heard when I was young…instead of finding them out for myself the hard way later.  Let’s continue.


When you get to college, you should start ramping up your educational and life experiences even more.  If you haven’t done …

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Becoming A Game Developer (Part 1: The Early Years)

Posted by Javid Shamloo | Posted on October 6th, 2015 at 12:21 pm

For the past few weeks I’ve been delving into the dark side of the education of a game developer: game schools.  This week I’d like to focus on the light side: what you should do, today, to become an exceptional game developer.  I’m going to go all out and give you people everything I’ve learned…in my life.  This is important for me to do because back when I was young I had no idea what I needed to do to become a game developer and make my own creations.  I knew I wanted to do it, but where should I have begun?  This lack of information caused me to make a lot of missteps and mistakes, cost me a fair …

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Game Schools (Part 2: Overview)

Posted by Javid Shamloo | Posted on September 27th, 2015 at 1:43 pm

Last week I shared my personal experience with the videogame grad school that I attended.  If you didn’t catch it please feel free to look at it before you read this (you can read the article here).  This week I will focus on a more overarching view of how videogame schools are run and how students who graduate from them go on to do in the industry.

The videogame industry is a very popular and exciting industry to be in.  It generates billions of dollars of revenue and is seen by many people as the “cool” thing to do.  Advertisements for game schools on noon-time television show people playing games on a sofa, and you’d be made to assume …

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Game Schools (Part 1: My Story)

Posted by Javid Shamloo | Posted on September 19th, 2015 at 3:26 am

It seems that there are schools for everything these days, from traditional universities that take 4-5 years to complete to technical schools that can be finished quickly in 18 months.  I have had the dubious honor of going to both of these types of schools.  For people who want to make video games, they would naturally go to a school that teaches this.  Schools like Digipen and Full Sail offer comprehensive degrees in Game Design and other game related areas.  I have had experience with this type of school as well.  I’d like to talk about it, as well as tell you the real, behind the scenes story as to how most of these game “schools” are run.  The story …

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