About Homicidal Rabbit
Homicidal Rabbit is a company dedicated to providing you with innovative, imaginative and fresh gaming experiences, the likes of which will leave you in awe. We use the latest, state-of-the-art technology combined with lean, ground breaking game design in order to do so. As our name implies, we’re out for blood, meaning that we are serious and dedicated to providing you with the very best gaming experience possible.
We strive to provide a “no-bullshit” adventure with every game we release. This means no fat. No hour-long cutscenes. No linear gameplay. No extraneous features put in the game simply because they’re the current “hottest” thing. We put in only that which is beneficial to the game. No more, no less. We feel this is a great approach because it allows the creative vision of the game to come across as clear as possible and makes the experience hard-hitting and compelling.
Every game that goes out of our door is fully tested and approved to be of the highest quality. That’s a guarantee that this company will always live up to, with every game we release.
Javid is Homicidal Rabbit’s founder. He started his videogame journey at the age of four when his dad bought him an NES in order to get him to “fit in” with people at parties. The opposite happened and he ended up staying home all the time playing his Super Mario Bros. games and, at the age of five, getting a Sega Genesis and playing Sonic. He was inspired to make videogames at the age of 12 after beating his favorite game, Sonic the Hedgehog 3, for the millionth time and watching the credits roll past and wondering what he had to do to become “one of those people”.
This led Javid to UCF where he majored and got a Masters in Computer Science. He has made games using many different engines and programming languages, on many different platforms from XBOX to iPhone. He has a passion for new user interface technologies and has worked with many of them from Wiimotes to Kinects. He continues to improve his creativity and tech skills in an attempt to make “perfect” games.
Javid is Homicidal Rabbit’s Artificial Intelligence, User Interface and Sound engine programmer and lead game designer for many upcoming Homicidal Rabbit games. His goal is to make great games that everyone of all ages can enjoy.
Favorite games: Sonic the Hedgehog 1, 2, 3, and Sonic & Knuckles, Half-Life 2, Braid, Limbo, all the Mario games, all the God of War’s, Stacking, Portal 1 and 2, all the Doom’s, Ico, Cut the Rope